Poll

Would you be interested in a Mac version of SDSE? (only vote if you are a Mac user)

Yes, a Mac version is a must for me
I would but I already use the Windows version on my Mac or notebook
No, free solutions like Boot Camp or VirtualBox are enough, keep the focus on supporting VSTs

Author Topic: SDSE: export drum VSTs to .wav, .dsnd and .dkit in 1-click  (Read 213441 times)

Lustar

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Re: SDSE: export drum VSTs to .wav, .dsnd and .dkit in 1-click
« Reply #540 on: October 09, 2020, 10:59:37 AM »
So the only last changes were changing back the Windows display to 150% and installing Evil Drums. It could explain it. When setting the display higher than 100% in Windows it's important to use the version of reaper that's installed by SDSE so that it has the right settings. It's possible to use the evaluation of reaper for 60 days with SDSE, it works exactly the same.
There should be two solutions if you prefer to keep reaper 5.99:
- use reaper 5.99 with Windows set to 100% display scale
- keep reaper 5.99 as your main DAW and to export with SDSE use the reaper version installed by SDSE, which doesn't need the display to be at 100% in most cases
« Last Edit: October 09, 2020, 11:06:21 AM by Lustar »

logihack

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Re: SDSE: export drum VSTs to .wav, .dsnd and .dkit in 1-click
« Reply #541 on: October 09, 2020, 05:14:11 PM »
Thank you, for the best support on the planet.

Lustar

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Re: SDSE: export drum VSTs to .wav, .dsnd and .dkit in 1-click
« Reply #542 on: October 10, 2020, 09:55:35 AM »
Thanks logihack :)

SDSE 2.9.4 is released: download
As usual it's possible to update by installing the new version directly on top of a previous version.
  • SD3/EZD2: support for the Latin Cuban Drums and Latin Cuban Percussion EZX2 expansions.
  • Convert: allow batch convert from .wav to .dsnd when a folder contains some bad/corrupted wav files (the bad files will be ignored)
  • support for REAPER v6.14

Lustar

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Re: SDSE: export drum VSTs to .wav, .dsnd and .dkit in 1-click
« Reply #543 on: January 17, 2021, 10:31:12 AM »
SDSE 2.9.5: download

Thanks to tsss27 for the feedback and testing!

  • SD3/EZD2: support for the Classic Rock and Modern Metal EZX expansions.
  • SD2: support for the Superior Drummer 1 sound library (Cocktail, Drummer/dfh Superior, Percussionist)
  • support for keyboard set to Russian, Greek or other non-latin languages.
  • Convert, 2box: fix when creating a HiHat dsnd from wav with a single zone type (bow or edge)
  • Convert, 2box: fixed wrong tune when batch converting from individual .wav samples to .dsnd with the Max Tune Up enabled.
  • Convert, 2box: the Maximize setting can be used when batch converting from individual .wav samples.
  • Convert: the Snare Rim options and velocity switch percentage can be used when batch converting from .wav
  • Steven Slate Drums SSD4: the pedal closed (chick) can be exported for the Strike and other modules.
  • support for REAPER 6.19
« Last Edit: January 17, 2021, 10:33:47 AM by Lustar »

Charlielala

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Re: SDSE: export drum VSTs to .wav, .dsnd and .dkit in 1-click
« Reply #544 on: January 25, 2021, 09:38:55 AM »
Hi,

I have been trying to export an easy drummer kit to save on to my 2box card using the sdse software that I purchased. I keep getting an "error opening C:/"file path"



Any help would be really appreciated

Thanks

Lustar

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Re: SDSE: export drum VSTs to .wav, .dsnd and .dkit in 1-click
« Reply #545 on: January 25, 2021, 01:32:49 PM »
Hi

It looks like the destination path is not available, which is odd since it's located on the desktop by default. I would open the SDSE options and on the first page change "Destination Path" to a folder that can be written to. Ideally it should have plenty of free space.

When exporting from Superior Drummer make sure to keep the mapping set to Default in the SD3 settings (it shouldn't be set to 2box DrumIt for instance)

I hope that helps, otherwise don't hesitate to send me a mail!

Charlielala

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Re: SDSE: export drum VSTs to .wav, .dsnd and .dkit in 1-click
« Reply #546 on: January 27, 2021, 09:14:52 PM »
thanks,

I'll give your recommendations a try  :D

halftime

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Re: SDSE: export drum VSTs to .wav, .dsnd and .dkit in 1-click
« Reply #547 on: March 08, 2021, 07:23:06 PM »
I have been trying to export an easy drummer kit to save on to my 2box card using the sdse software that I purchased. I keep getting an "error opening C:/"file path"

I just installed SDSE and initially ran into this same error when trying to export. The reason was that I had changed the default output location. It's a bit odd because the custom location was under Documents which should be writable, and I even tried running SDSE and Reaper as administrator, but it did not help. The export started to work when I changed the location back under Desktop.

halftime

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Re: SDSE: export drum VSTs to .wav, .dsnd and .dkit in 1-click
« Reply #548 on: March 08, 2021, 08:01:51 PM »
I was exporting a kit from Superior Drummer 2 and it went well otherwise, but for some reason, SDSE was unable to create a dsnd file of the hi-hat. When it gets to the dsnd construction part, it shows a message "Couldn't save: 3" and then fails. What's wrong here? I'm using the latest SDSE and Reaper versions.

Also, this the first time I'm using any of these programs, so I have no idea what I'm doing. :D

EDIT: I got a reply from Lustar directly, a possible explanation is insufficient memory or disk space. I will try again with some suggestions.
« Last Edit: March 10, 2021, 09:59:09 AM by halftime »

halftime

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Re: SDSE: export drum VSTs to .wav, .dsnd and .dkit in 1-click
« Reply #549 on: March 10, 2021, 06:11:59 PM »
I was exporting a kit from Superior Drummer 2 and it went well otherwise, but for some reason, SDSE was unable to create a dsnd file of the hi-hat. When it gets to the dsnd construction part, it shows a message "Couldn't save: 3" and then fails. What's wrong here? I'm using the latest SDSE and Reaper versions.

Also, this the first time I'm using any of these programs, so I have no idea what I'm doing. :D

EDIT: I got a reply from Lustar directly, a possible explanation is insufficient memory or disk space. I will try again with some suggestions.

I was able to export the hi-hat with Lustar's help. Apparently the latest release of SDSE (2.9.5) had some issue which has been fixed in a beta version that I tested.

Karbonfaiba

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Re: SDSE: export drum VSTs to .wav, .dsnd and .dkit in 1-click
« Reply #550 on: April 02, 2021, 01:03:53 PM »
Bug to report: Convert > Sort in folders > instr only (this doesn't save, and defaults back to instr + lib for export)

Can I also request a feature? Zones, Snare articulations: Support for Ruffs?

Basically I've been playing around with custom sample stacking and placing a few ruffs samples on the bottom couple of layers of the snare to add a really authentic "autopilot" buzzroll (akin to pressroll notes on other drum modules or dynamic attack smoothing on Roland COSM) so I'd like to export those easier.

One day maybe we could have the same Snare Vel switch feature applied to the head zone with a percent control for ruffs or roll articulations?

For now I'm doing it manually because it requires an careful ear. Ruffs often exceed in volume over the minimum velocity layers on normal head articulation, so you have to bin all but the lower 2-3 ruffs and about 15-20 lower head hits. An algorithm could do this of course by matching the nearest peak volume, but currently the switch happens at about 20% with selective binning. So although it sounds natural, the crossover is too high. When I get the switch happening near 5% it will play much more naturally I presume, so I'm working on exporting ruffs at a reduced volume next, to see how close I can get to 5% without a stark jump in timbre.

So requesting ruff export support, as more snares seem to have ruffs than rolls.

Lustar

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Re: SDSE: export drum VSTs to .wav, .dsnd and .dkit in 1-click
« Reply #551 on: April 03, 2021, 01:47:19 PM »
Thanks for reporting this, it will be set correctly to instr in the next version.

That's some interesting experimentation. The Snare Ruff articulation was already supported for SD2 and BFD3 but it wasn't enabled for SD3. The next version will allow to export it from SD3 (enable the Ruff articulation for the snare in SD3 and set Snare Rim or Snare articulations to "Drag" in the SDSE Options)

I'll send you the work in progress version with the fix and support for the Ruff/Drag in SD3.

Karbonfaiba

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Re: SDSE: export drum VSTs to .wav, .dsnd and .dkit in 1-click
« Reply #552 on: April 04, 2021, 06:39:53 PM »
Excellent support once again, thanks!

Pleased if I can continue to provide any new feedback that help makes SDSE even better.  ;D

So I've been running some experiments on minimizing background noise with the 2box module, and I discovered something interesting about SDSE / DSound Manager along the way.

Basically I created a 24bit 44100hz WAV in audacity, 15 seconds of silence.

Then I saved multiple versions of this file to see if I could isolate if the noise was generated by the preamp in the 2box module, or if it was contained in the sample and I found something interesting...

File saved in 2box editor, Maximum tune set to 0.
https://www.mediafire.com/file/3czbtbk2voz4u63/15s_2boxEditor_Tune0.dsnd/file

File saved using DSound Manager / SDSE, Maximum tune set to 0, maximize off.
https://www.mediafire.com/file/48c7rdtgjrit960/15s_DSndMgr_Tune0.dsnd/file

The file saved in DSound Manager contains noise. The file saved in 2box editor does not.

Importing a 16bit 44100hz had a little more noise in both programs, but the difference was increased when saving 24bit.
Both programs convert the 24bit WAV in 16bit for 2box, but something seems to happen during this conversion in DSound Manager that adds noise. As far as I can see the only difference is the reported peak value being -9223372036854775808 from the editor and peak of 1 from DSound manager. Strange.  :o

I'm thinking it's because DSound Manager doesn't support negative peak values and the correction boosts the signal but I have noticed some samples exported using SDSE do cut off abruptly which lead me to this experiment.

I'm keen on isolating noise contained in the recording from the VST from noise contained in the noise floor of the wav.