SDSE: export drum VSTs to .wav, .dsnd and .dkit in 1-click

Started by Lustar, November 23, 2012, 10:52:32 PM

Previous topic - Next topic

Would you be interested in a Mac version of SDSE? (only vote if you are a Mac user)

Yes, a Mac version is a must for me
I would but I already use the Windows version on my Mac or notebook
No, free solutions like Boot Camp or VirtualBox are enough, keep the focus on supporting VSTs

Lustar

Hi beppedrum,
The order is not the problem, DSoundTool always saves cymbals using this order and with those names.
When you hit those zones on your cymbal you should get the correct zones.

I just exported this Ride and it's ok here, something must have happened but from your screenshots your file is the correct size and with the correct amount of layers.
What seems to be the problem with the dsnd?

beppedrum

when I hit the bow (tip) zone I read in the UNIT-TRIG page

the zone is the number 4! Sorry for the image but imageshack don't rotate the  iphone photo!!
This happens on the ride with all the files DSND ride
But the Swiss file (2box) has a good level sound on the area while the file BOW Sabian SD2.0 no sound in zone 3.
Why exits the number 4?
(maybe it's better that I ask Jman)  :o  ???
thanks Lustar
ciao

Jman

Hi beppedrum: You should email me. That way I can get all the specifics to check if it is just a trigger parameter adjustment or other. J

as a side note: in Unit-Trig area .... Zone 4 is the bow, Zone 1 is the Bell, Zone 8 or 9 the Edge. Send me an email, thanks.
I could tell you where to stick that piezo! :D ;)
http://stealthdrums.com/

Jman

OK, email sent. That is just one of those SD2 rides with a bell articulation that is not loud, not a stick shoulder type hit sound, it is a stick tip bell type sound. I did mention a way you should be able to raise that level a bit  by editing the volume level of the bell articulation in SD2. Be sure to click Edit articulation only in the bottom right (instrument) corner of the SD2 Construct page. You can do all kinds of things in SD2 before creating dsnds with SDSE, all the kinds of instrument editing that SD2 is capable of, including applying presets, or making your own Mixer edits, etc...
Try some of the other rides in avatar, and try editing the bell articulation, raising the level as mentioned above.... J

I could tell you where to stick that piezo! :D ;)
http://stealthdrums.com/

BURNIN AMBITION

hi there. i didnt pay much attention to this thread. i am doing this now. since this tool supports bfd i am thinking of buying it and supporting also the lads that made it. i have one question.
should i redo all the samples i have made from bfd, the hard way so far? meaning, that the method this tool uses, is faultless and perfect, so i should trust this tools dsnds rather than my won? (though they are great i have to say).
also perhaps since it can create whole dsnd kits i should use it to make everything from scratch to have everything with proper names? what do you guys think?
and since i havent bought it yet but i am still curious, another question, with ne click does it create all the wavs from bfd etc, from my hard drive? or do i have to click to each one sample file each time?

this program is a great idea, cant wait for bfd to be supported. so till now we have superior drummer addctive drums and in the future we will have bfd supported right? and chance also for steven slate drums? cheers
2box, bengt, deve, digital drummer, Jman, Brian, Manfred thanx for everything

iola 11
http://www.facebook.com/iola11
www.reverbnation.com/iola11
https://soundcloud.com/iola11
https://twitter.com/iola11band
www.youtube.com/iola11band
www.myspace.com/iola11

Lustar

Hi Burnin Ambition, welcome aboard.

If you are happy with your current dsnd you don't really need to redo them.
But as you point out, if you plan on exporting more sounds it could be worth doing it to get the same names for different versions of the same dsnd. Say you export a whole kit, then export a kit variation by changing settings in BFD2 and filling the "Preset" field in SDSE to 2 or 3 letters like RV for Reverb, you will get the same filenames for both versions of the kit, except your .dsnd with reverb will end with "RV".

To use it, you'll launch SDSE, then in Reaper you'll have to select the parts you want to export in SD2, AD or BFD2 just like you would when setting up a kit, then click "All" or press F1 and SDSE will do the rest.
When it's done you'll find the .dsnd named using the instrument names (with the expansion name appended to the name), and if you exported a full kit a matching .dkit (single kit) for those .dsnd.

BFD2 won the previous poll, SDSE with support for BFD2 is coming very soon.
I edited the poll, you can start voting for the next VST to be supported.
If anyone knows about an interesting drum VST missing from the poll please post.

BURNIN AMBITION

well thank you very very much for the answer
some more questions

i noticed in a dsnd i created at some point it created double trigger which meant that the silence was not enough in a layer, and it contained 2 sounds. also when i created for instance a crash, i have to adjust the master volume etc so that the dsnd  i create doesnt have the sound clipped. so i try and avoid red in the mixer. everything must be green. sometimes this has happened. i have the edge working fine by lowering for isntance, the master volume few dbs. then i load the bow, and i realise that still i am in red area and for bow i need to lower it a bit more. when you create the dsnds automatically by the program, does it lower the volume from the start to the optimal values so that all layers (i mean edge bow bell) have thevolume they are supposed to have? also i am guessing since you know what you are doing, there shouldnt be a problem concerning silence and gaps right?
last question. if i purchase the tool now, and in the future you provide an upgrade that supports steven slate drums for example, do i have to purchase the product again?
i am sorry for the stupid questions. just wanted to understnd some more things. cheers and well done on a great project!!! take care


edit
last question. do i have to use reaper? i dont have it cause i am using abbleton live. is it easy to use or will it give me headaches? i can operate bfd separately without abbleton, i hope it can suffice for bfd but in order to extract from superior drummer etc, i have to install reaper? thank you very much again


edit2
btw does anyone know how many gigabytes we will need for instance if we create everything from bfd and everything from superior drummer for instance? is it worth it to create all vsts? or a waste of space? should we perhaps create a thread where we list all dsnd files from the programms that are really worth creating? is this a good idea?

ps. jman any idea if there is a 64 gb(or more) sd card we can use with 2 box? my 32gb has only 3 gb left lol
2box, bengt, deve, digital drummer, Jman, Brian, Manfred thanx for everything

iola 11
http://www.facebook.com/iola11
www.reverbnation.com/iola11
https://soundcloud.com/iola11
https://twitter.com/iola11band
www.youtube.com/iola11band
www.myspace.com/iola11

Lustar

SDSE includes a simple workaround for the problems you were having with your dsnd, you won't need to worry about that.
With default settings you should be able to export many .dsnd from Superior Drummer 2 and Addictive Drums (and BFD2 in the next version) and not worry about volumes. If you export presets you made, with different settings, it's possible that the volume could be too high but if SDSE detects clipping in Reaper it will abort the current operation and warn you so you can lower the master volume a bit and try again.

If you get SDSE now you'll get all updates, it could change in the future but for now that's the plan :)

You'll need Reaper to export from all supported VSTs including BFD2. You won't have to use Reaper at all, you just need to install it and open the SDSE project in it. Then selecting the instruments you want to export is done in each VST in Reaper so it will look as usual.

Don't hesitate to send me a mail if you need more help getting started.

BURNIN AMBITION

ok thank you very very mych for the replys. i know i will also be a sdse owner soon enough. take care!!!!
2box, bengt, deve, digital drummer, Jman, Brian, Manfred thanx for everything

iola 11
http://www.facebook.com/iola11
www.reverbnation.com/iola11
https://soundcloud.com/iola11
https://twitter.com/iola11band
www.youtube.com/iola11band
www.myspace.com/iola11

Jman

Quote from: BURNIN AMBITION on January 23, 2013, 09:59:39 PM
edit2
btw does anyone know how many gigabytes we will need for instance if we create everything from bfd and everything from superior drummer for instance? is it worth it to create all vsts? or a waste of space? should we perhaps create a thread where we list all dsnd files from the programms that are really worth creating? is this a good idea?

ps. jman any idea if there is a 64 gb(or more) sd card we can use with 2 box? my 32gb has only 3 gb left lol

32GB SDHC is the max size possible for the module at present to my knowledge. I doubt that will change for us. My solution is to use multiple memory cards. It only takes a matter of seconds to change memory cards in the module. That way it is possible to build a card with your favorite SD2 dsnds, one with AD dsnds, one with BFD2 dsnds ... or mix and match, etc. That way instead of filling one card and having to decide which kits to cut to make room for your next new VST set, you can just start another card fresh.
Then once you develop a preference between the various kits you have created just combine the Best of the Best onto a card..... I do that, you of course don't need to have a huge amount of cards since you can keep your dsnds on your computer and transfer those onto a card, but I still find for myself just one card is not enough.

As far as building them by hand or using SDSE:
I have built so many dsnds the old, one step at a time method, and have plenty of very nice kits and dsnds ..... but since using SDSE I can honestly say I don't ever plan to use any other method to create my new kits now. It is so quick and simple to do, and the quality of the finished dsnds is just as good as doing it the slow and tedious way, if not better at times IMO, and as Lustar mentioned even worrying about adjusting volumes to avoid clipping, etc ... will now for the most part be taken care of automatically within the SDSE project. I've been running Beta tests on the newest SDSE versions for Lustar and have left the volumes just the way they are set within the project and all the dsnds have come out great ...  this tool is Awesome!  .... J
I could tell you where to stick that piezo! :D ;)
http://stealthdrums.com/

Rider

Do you think studio drummer or abbey road will be supported on the future? Those libraries are great stuff!!!!!!!

Lustar

I changed option 3 in the poll to "Kontakt (Studio Drummer, Abbey Road)". They both use Kontakt Player so if one gets added the other one would follow. It's too bad Steven Slate 4 doesn't work with Kontakt (or does it?)

espen

I use Kontakt with Studio Drummer and Drumasonic. I've noticed that full-speed rendering cuts many samples. Even with online or real-time rendering there are some problems with longer samples (i.e., cymbals). I don't know if this is caused by some settings in Kontakt but I just wanted to notify. With Addictive Drums, EZDrummer or SSD4 I haven't faced those problems.

roel


Lustar

Sorry roel, as I told you on page 3 of this thread we are not allowed to do that, Toontrack doesn't allow sharing of those sounds. The next version will support BFD2 so if you're not sure about getting Superior Drummer 2 you can also look into BFD2 and its expansion packs. It's a pitty we can't demo those sounds but maybe people can share tips about their favorite hats.