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#91
General 2box Drumit 5 forum / Re: Drumit 5 mk1 midi in, a mi...
Last post by kenjwright - January 29, 2024, 08:30:31 PM
Nice! Opposite of what I was trying to do originally but eventually I'll likely need the same for my 2box. The EP is definitely a great little unit! The programming interface could use an update though!
#92
General 2box Drumit 5 forum / Re: Drumit 5 mk1 midi in, a mi...
Last post by edcito - January 29, 2024, 07:56:53 PM
Quote from: kenjwright on January 29, 2024, 07:17:08 PMHi Edcito! I had a similar need for timing (convert note to aftertouch pinch/release) and reached out to MIDI Solutions support. Unfortunately (at least at that time) the response was that the Event Processor does not provide any type of pause/delay event.

Too bad though! Could easily(?) solve some of these kinds of issues.

Cheers!

Ken


I bought it and now I can choke my 2box cymbals via midi in from a roland td-27, I spent 5 minutes max to program it to convert the roland aftertouch to the 2box choke note.

I have a spare roland FD-9 so I connected it directly to the 2box and will use it to trigger splashes using the same hihat notes. Also the TD-27 has a gate setting that helps filtering the note off event so you don't get always chick and splashes at the same time.
#93
General 2box Drumit 5 forum / Re: Drumit 5 mk1 midi in, a mi...
Last post by kenjwright - January 29, 2024, 07:17:08 PM
Hi Edcito! I had a similar need for timing (convert note to aftertouch pinch/release) and reached out to MIDI Solutions support. Unfortunately (at least at that time) the response was that the Event Processor does not provide any type of pause/delay event.

Too bad though! Could easily(?) solve some of these kinds of issues.

Cheers!

Ken
#94
General 2box Drumit 5 forum / Re: Drumit 5 mk1 midi in, a mi...
Last post by edcito - January 29, 2024, 03:26:06 PM
Quote from: kenjwright on December 05, 2023, 08:51:51 PMNot to discourage your Arduino project, but you may also like to take a look at this MIDI Solutions unit that can be programmed to do these kinds of tasks.

Cheers!

Ken


Hi Ken, any idea on how to accomplish this using the Event Processor? Since 2box doesn't have a note for the splash how can I achieve for it to trigger a chick note 47 and a splash note 47 as well? I can't find a setting that uses time in the event processor.
#95
General 2box Drumit 5 forum / Re: Unofficial 1.40 OS
Last post by edcito - January 29, 2024, 09:27:07 AM
I had played more kits from The Fields of Rock using SDSE, so far none glitches like the one above, so it's also the samples and how they were recorded/edited I suppose.
The Fame Editor still has some bugs, for instance, the hihat closed edge and bow are not created correctly so I get open sounds on both, also the ride bell is not created correctly either so I can't play the bell.
#96
General 2box Drumit 5 forum / Re: Unofficial 1.40 OS
Last post by edcito - January 28, 2024, 12:18:54 PM
Here you can listen to my findings:
https://1drv.ms/u/s!Apbbfhss1Va_hoNqeUcxNz0mTr0BFg

the first part is with kick voice set to poly, the second part to mono, same pads, same 1.40 OS, same kit, same SD card.
#97
General 2box Drumit 5 forum / Re: Unofficial 1.40 OS
Last post by edcito - January 28, 2024, 11:27:35 AM
I just rendered a kit from Superior Drummer 3 expansion Fields of Rock, it's the Stormtrooper kit of the Live part, used SDSE to render the wavs and the Fame Editor to create the dsnd files, the original size with SDSE is around 860MB, with the Fame editor it's only 362MB so I wanted to see if the latency and stuttering is due to file size (which I already discarted a couple of years ago but anyway) the result? Playing the kit just becomes impossible, the module just robocops and stop functioning after playing 30 seconds a pattern. So I restarted and set the kick voice to mono and it was playable again, this was using a 64 Sandisk Extreme SD card, so  I then tried the stock 4GB micro Sd card that came with my drumit 3 to see if it is the SD Card (which again I tested too a couple of years ago and found it was not the case but anyway) so I copied just the kit and the 1.40 OS, nothing else, result? same thing, setting kick to mono was again the only solution, so it's not the SD card either, it's really something to do with the kick part which is the base for all the notes.
I turned off the XTALK settings for all the pads. Pads were set correctly to roland pads and cymbals PP and CYPS.
#98
The DDrum Legacy / Ddrum4ui: Edit the ddrum 4 sou...
Last post by Valdu - January 27, 2024, 10:11:29 AM


Ddrum4 users, I am proud to announce the birth of ddrum4ui!

The idea for this interface came to me after reading Ken Wright's enormous work over the past few years on ddrum4edit (see here), and its realization was made possible thanks to my friend Geoff Levner, a genius developer who discovered the world of electronic drums with this project, and who worked hard this last month outside of his office hours.
A huge thank you to both of them for their involvement and collaboration on this project.


What is ddrum4ui ?

Ddrum4ui is a sound management interface for the Clavia ddrum4 module, based on Ken Wright's ddrum4edit command line utility. It allows the management and modification of original sounds from Clavia sound banks, as well as the creation of new sounds from your own samples.
The interface is nice and clean, intuitive and simple to use.


What can you do with ddrum4ui?

OPEN factory sound files provided by Clavia.

CREATE your own sound files from scratch by importing audio samples.

DISPLAY the layers and the samples defined by the sound.

LISTEN TO layers and samples separately in real time.

MANAGE layer and sample settings: Add/remove, adjust pitch, volume and decay, define position and velocity parameters.

COPY layers and samples from one sound file to another, by simple drag and drop.

MANAGE variations and sequences.

LISTEN TO modified sounds at any time using the pad simulator.


How do I get ddrum4ui ?

The software is FREE and is available on MacOS (10.13 or later), and Windows (10 and 11).

Download links and readme in the dedicated forum:

https://unofficially-ddrum.proboards.com/thread/613/ddrum4ui


Enjoy!

Alain Duval AKA Valdu
for the ddrum4ui team
#99
General 2box Drumit 5 forum / Re: Some News from NAMM
Last post by edcito - January 27, 2024, 10:07:07 AM
Interesting it doesn't have the trigger buttons of the Drumit 5, it's like a mix of drumit 3 and drumit 5mk2
#100
e-drum DIY / modifications / Put Positional Sensing on your...
Last post by edcito - January 27, 2024, 10:04:56 AM
My edrumin was collecting dust so I had this idea and put positional sensing on the 2box using a roland PDX-100 pad with center cone, it works great, the edrumin sends a note for snare edge triggering like all the snares have in Superior Drummer 3, so when you hit off center you get this sound, You just have to export the snare edge sound as extra articulation in SDSE and assign it to a tom rim midi note.