@halftime
All my toms are split on my 2box. Of those split toms, they are usually 2-zones, rimclick / rimshot. I don't think the amount of zones loaded on a kit seems to make a difference imo - as technically I have overloaded my kits with more zones than supported anyway; 4 to 6 zones per tom input.
@ludman
There is definitely something suspect with some VST hihats causing glitching. I have noticed when keeping time with footchicks (specifically, 4 on the floor) and doing patterns around the kit, seems to be the most bothersome for 2box.
It's most obvious for me on my CORE kit hihat which literally has every articulation populated with about 30-99 velocity layers. Only in combination with the bombarding of CC midi from the controller (keeping time) definitely sends it over the top. This is with a VH-11 btw.
I shall experiment by stripping down my CORE hihat in various ways to see if I can find out what exactly seems to be the cause here. It's diminishing returns with 99 layers and 7+7 levels of openness bow and edge anyway but I always knew it was a lolhat when I exported it. Same goes for the ride actually, absurd file sizes from CORE, definitely stresses 2box when I play it. Symptoms like micro-stuttering of about 50ms every 5 seconds if I footsplash and play ride together.
All my toms are split on my 2box. Of those split toms, they are usually 2-zones, rimclick / rimshot. I don't think the amount of zones loaded on a kit seems to make a difference imo - as technically I have overloaded my kits with more zones than supported anyway; 4 to 6 zones per tom input.
@ludman
There is definitely something suspect with some VST hihats causing glitching. I have noticed when keeping time with footchicks (specifically, 4 on the floor) and doing patterns around the kit, seems to be the most bothersome for 2box.
It's most obvious for me on my CORE kit hihat which literally has every articulation populated with about 30-99 velocity layers. Only in combination with the bombarding of CC midi from the controller (keeping time) definitely sends it over the top. This is with a VH-11 btw.
I shall experiment by stripping down my CORE hihat in various ways to see if I can find out what exactly seems to be the cause here. It's diminishing returns with 99 layers and 7+7 levels of openness bow and edge anyway but I always knew it was a lolhat when I exported it. Same goes for the ride actually, absurd file sizes from CORE, definitely stresses 2box when I play it. Symptoms like micro-stuttering of about 50ms every 5 seconds if I footsplash and play ride together.