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#61
Thanks for the feedback and the nomination :D
Mixosaurus Drums is not supported but it should be possible to export from it. You can export semi manually from any unsupported VST, I'll send you a mail with the steps.


#62
Hi,

GGD Periphery IV is not supported, the GGD libraries that are supported are: Halpern v2, Invasion, Modern & Massive. The list of all supported VSTs and sound libraries can be found in the Readme file and on the SDSE page here

Normally SDSE should detect SD2 and configure Reaper so that it finds it. If you have an old "box" version of SD2 on DVD you may need to update to the latest version that can be found on toontrack.com in My Account, My Products, to get the 64-bit version of the SD2 VST plugin. Else if you have a recent version I would run the SD2 plugin installer again and install it in C:\Program Files\VstPlugins (close Reaper, run the SD2 installer, open Reaper and SDSE)

About Parallels, make sure to use the full screen mode, it can't work with the Coherence mode. The VST plugins need to be installed in Windows, but it's often possible to share the sound libraries between the Mac and Windows.

I hope that helps, don't hesitate to send a PM or email if you have any questions.
#64
New version of DrumIt Manager

  • DKit Manager: added local xtalk settings for the new DrumIt OS v1.34.10. In the new OS the LXTR setting is replaced by X-Trg and X-Adj.
#65
SDSE 2.8.4: download


  • SD3: support for the following SDX packs: Darkness, Death, Decades, Indiependent, Orchestral Percussion I, Orchestral Percussion II.
  • Abbey Road/Studio Drummer: improved setting MIDI mapping
  • Zones: the snare rim velocity switch can now be used even when the first articulation is louder than the second articulation.
  • Zones: option to set the maximum amount of articulations for the hi-hat
  • Zones: option to disable exporting the bow articulations or only export the closed bow
  • Zones: option to fit hihat articulations by removing the first and second to most open articulations
  • 2box: fixed issue when saving .dsnd files on Windows 10 set to German
#66
New version of DrumIt Manager

  • DSound Tuner: the Channels option (to swap stereo channels or convert to mono) can now be used without making any other adjustments at the same time.
#67
SDSE 2.8.3: download


  • support for VSDS-X 2.0 (Simmons SDS-V Extended Drum Synthesizer)
  • BFD3: support for the Jazz Noir expansion
  • Convert: Maximize option to set a maximum dB
  • Convert: option to convert to mono by selecting the loudest channel, option to convert to mono with a slightly higher volume
  • Advanced (for AD2, SD3, EZD2, BFD3, SSD5, Perfect Drums, MT Power Drum Kit 2): option to Center Pan mixers when exporting to mono
  • Duplicate samples remover: "minimize gaps" option to prevent gaps between velocities by giving priority to low gaps instead of removing all possible duplicates
  • Samples: "minimize gaps" option to fit the maximum limits and minimize gaps between velocities
  • SD3: support for user instruments (imported audio files loaded as kit pieces)
  • SD3/SD2/EZD2: improved articulation selection for some of the hi-hats
  • SD3/SD2: added prompts to adjust MIDI mapping for Metal Foundry, N.Y. Allaire and N.Y. Hit Factory (their default mapping for hihat open4 and open5 doesn't match the mapping from all other SDX/EZX)
  • SSD5: fixed tom2 for Blackbird and David Bendeth expansions
  • Kontakt The Black Album Drums: new default settings when exporting (set drummer's perspective, enable round robins, export both kick drums)
  • Kontakt Abbey Road/Studio Drummer/Modern Drummer: the pedal closed (chick) can be exported for the Strike and other modules.
  • BFD3 The Black Album Drums and other expansions: fix to export cymbals with 3 zones set to the Cymbal 2 slot, and cymbals loaded in the perc slot.
  • fixed issues when using several monitors
#68
New version of DrumIt Manager

  • DKit Manager, Sounds: fixed finding .dsnd instruments when loading a single kit
  • DKit Manager, Sounds: fixed issues when using Search and Refresh
  • Accessibility: DKit Manager and DSound Tuner can be used with the JAWS screen reader
  • Accessibility: when using NVDA or JAWS the Sound settings for the enabled zones use numbers instead of plus and minus characters ("2" instead of "-+-")
  • keyboard shortcuts to load previous/next .dkit from the same folder. F11: Load Previous .dkit from same folder, F12: Load Next .dkit from same folder
#69
Each zone of the .dsnd is extracted to a folder that contains individual .wav files (one .wav file for each velocity). So if the sampler can assign the velocities it wouldn't take too long. The hard part would be to fine tune the results if needed.

I can't recommend any VST in particular since I've only been doing the opposite myself (from drum VSTs to 2box), but some drum VSTs like Perfect Drums or BFD3 can load multi layer samples (single articulation for BFD3).
For instance .dsnd instruments can be easily imported in BFD3 (one articulation at a time):
- in DSound Tuner browse or drag and drop one or several .dsnd files, check "restore pitch" and "reverse order", click Extract to extract the .dsnd to individual .wav samples numbered from quiet to loud.
- in BFD3 select Drums on the left then click File > Import Samples.
- select the drum type, type a name below (you can even add a user icon), click +, select all the .wav samples for the articulation, click Import.
#70
It's also possible to extract the samples from .dsnd files to .wav, to then load them in any sampler that can use .wav samples.
To extract from .dsnd to .wav you can use DSoundTool (File > Open, select a .dsnd, File > Split) or DSound Tuner (Extract tab, Browse or drag and drop one or several .dsnd, click Extract, it will restore the original pitch by default)
#71
You're most welcome Murgen! You were one of the very first to use SDSE, I'm very glad if it can be useful to you today. Thanks for the feedback :)
#72
Welcome back Murgen!
#73
Hi, When you tried exporting from Royotoms did you select it in the list on the left in Reaper or did you add it to the project? Normally it should be detected and can be selected directly in the list. I tested it now by following the link on alanvista.com to get "Win 64 VST (82.1 Mb)  V 1.0", then extracted it in C:\Program Files\VstPlugins

If SDSE doesn't detect Royotoms I would reboot the computer or log out/log in to make sure it's displayed at the right size.

When you select Royotoms in the list SDSE should detect it and display check boxes to select the pieces to export. It should look like this:
#74
Great! I would switch between the 4GB and 32GB cards a few times to check that it works all the time. If it happens again I would check that there is only one copy of the dsnd files used by these kits on the SD card. If some files share the same 31 characters and are located in different folders it may explain what happened (in case one of the dsnd files couldn't be read but the other could). If some files were corrupted make sure to never copy files though USB to the 32GB card, but always with a SD card reader on a computer.
#75
I would compare the settings for toms 1, 2 and 3 to the default settings of tom 4 (if it's not used), to check if the Thresh, Curve look ok and Xtalk, localXtalk are Off. Did you try selecting one of these sounds on the snare? I would try one of the dsnd on the snare and if it works then plug the snare to the tom1 input then tom2, tom3. If these percussion dsnd contain a single zone does the Sound setting display "+" on the module and in DKit Manager? I would try to toggle the Sound setting on the module in case it's set to "-+".