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SDSE 3.3.1 is available: download

  • SD3: support for the Area 33 and Hitmaker SDX.
  • SD3/EZD3: support for the Post-Metal EZX3.
  • SD3: support for the one-shot preset sounds that can be assigned to different pads in the kit with "Search for instrument".
  • SD3: support for instruments assigned to a different pad in the kit with "Search for instrument", like a Kick loaded on a Tom pad (limited to a single zone when instrument is meant for a different pad type).
  • Zones, Crash Bow, Crash Bell, Ride Bow, Ride Bell: select "all" to export both Bow and Bow2 or Bell and Bell2 (not available for the 2box DrumIt)
  • support for the MixWave Gojira Mario Duplantier update with three new pieces (Timbale High, Timbale Low, Babar).
  • support for Addictive Drums 2 v2.3.3
  • Perfect Drums: improved support to work when it takes some time to respond.
  • Perfect Drums: fixed exporting snare when the sidestick is selected in options.
  • Render/Convert: options to convert to 48000 Hz .wav files.
  • support for REAPER 6.75

Thanks for the feedback Karbonfaiba, I just saw your post! It might be related to the changes to the Crash Bow/Bell option in the SDSE Zones options but with the default setting "bow" I get the bow and edge for the crashes from EZdrummer 3 Main Room.
SDSE 3.3.0 is available: download

This version adds support for EZdrummer 3.
SDSE now supports over 230 sound libraries ready to be exported :)
As always it's also possible to export from unsupported VSTs or sound libraries with the semi-manual mode.


  • support for EZdrummer 3 v3.0.4
  • SD3/EZD3/EZD2: support for the Big Stage, Duality I, Duality II, Gospel, Into The Dark and Singer-songwriter EZX expansions.
  • SD3: support for the EZdrummer 3 Core Library (Bright Room, Main Room and Tight Room)
  • support for MixWave Gojira Mario Duplantier for Kontakt Player (with default mapping)
  • BFD3: support for BFD3 from inMusic/
  • BFD3: support for the Manu Katche Signature Snare, Sonic Reality Alan Parsons Black Oyster Kit, Sonic Reality Alan Parsons Silver Sparkle and Sonic Reality Alan Parsons Vintage 70s Kit expansions.
  • Addictive Drums 2 v2.2.5: support for any UI scale.
  • Steven Slate Drums 5.5: support for any UI scale.
  • VSDSX, VSDSX2: support for any UI scale.
  • 2box: fixed error that prevented creating hihat dsnd files on some computers - thanks to Guido
  • GetGood Drums Aggressive Rock, Architects, Metal and Modern Fusion: fixed ride bell and bow filenames when using a different profile than 2box DrumIt - thanks to Jason S.
  • Pearl Mimic profile: adjusted Samples limits (64 samples for the Kick)
  • Zones, Tom Rim: select "all" to export both the Rim and Rimonly (to .wav or as a 3 zones .dsnd for the 2box DrumIt)
  • Zones, Snare articulations: fix "all others" option, to export all available snare articulations (for the 2box these are exported as separate .dsnd)
  • support for REAPER 6.69
A new version of DrumIt Manager is available.

  • DKit Manager Kit: Up/Down keys on instrument names will now select the previous/next available dsnd isntrument of the same type (press Ctrl+Up/Down to select any type of .dsnd)
  • DKit Manager Kit, Preview: preview patterns can be customized if needed (configuration file C:\Users\[user]\AppData\Roaming\DrumIt Manager\DKitManager.ini)
  • DKit Manager Kit, Preview: .ini option to adjust the velocity range of the preview patterns (from 1 to 100)
  • DKit Manager Kit, Preview: drop down menu to select a preview pattern (random by default)
  • DKit Manager Kit, Preview: plays the same pattern when selecting a new kit, to make it easier to compare kits.
  • DKit Manager Kit, Preview: loops the current pattern when keeping the Preview button or Enter pressed.
  • DKit Manager Kit, Preview: play cymbal edge zone by default for 3 zones cymbals when they are not on a ride pad.
If you just need to play or load dsnd you can rename to .wav instead of .mp3.
If you need a quick way to extract individual samples from .dsnd files to .wav you can use DSoundTool or my program DSound Manager.
The free version of DSound Manager can extract from one dsnd at a time (same as DSoundTool). The full version can batch extract all your dsnd files and restore the original pitch of samples or reverse the order if needed.
I wish I saw your message sooner. To get support about SDSE the best way is to send me a mail or use the contact form on my website, I always make it a priority to help.
If you have an older version of SDSE that was released back when EZdrummer and BFD2 were the current versions I would recommend to install the new SDSE version since it contains many improvements. Otherwise please send me a message with details and screenshots and I'll make sure to make it work for you.
Hi Paspallum,

The older DrumIt modules have an internal SD card slot and can be modified to get an external SD card slot like the DrumIt Five MKII. The modification is quite cheap and easy to install by following guides on this forum (if you're located in Europe contact ANGR77).

Having an external SD card slot allows to upgrade the SD card if needed so if you find that the module doesn't keep up when you play, with a delay between the pad hits and the sound it produces, there is always the possibility to try another card. If wouldn't affect the loading speed of the kits in a noticeable way though. Even if the card isn't the best possible match for the DrumIt the kits are still loaded almost instantaneously when you select a different kit on the module.
If you notice latency when playing bigger kits there are some recommended settings to improve it. Karbonfaiba and halftime found that it could be improved a lot by increasing the Mask setting on the module (increase it as high as possible without missing hits). Setting the Decay to 10 instead of infinite can also help.

The older modules can be upgraded from the 4 GB SD card to 32 or even 64 GB. The size of the kits can vary a lot between the amount of samples and amount of kit pieces but for SD3 and BFD3 it should be possible to store about 30 kits on a 32 GB card. You can use the pieces from different exported kits to create more kit selections on the module or with the 2box Editor or DKit Manager.

I hope that helps, don't hesitate to send me a mail if you have more questions. There's also a small SDSE and DrumIt FAQ here:
Thanks for the feedback :)

EZDrummer 3 will definitely be high on the to-do list! I haven't tested it but if the MIDI mapping hasn't changed it may already work nicely with the semi-manual export without having to find the notes: open the region/marker manager in Reaper, select the first line for kick1, snare1, snare1 rim, toms 1 to 5, ride1, crash1, crash 2, splash1 edge, china2 edge, hats edge closed, hats edge open 1 to 5, hats bow closed, hats foot splash and it should be good to go. If needed you can press Ctrl while clicking Export to force it to use the semi-manual export.
SDSE 3.2.0 is available: download


  • support for MixWave Luke Holland, Thomas Pridgen Drums and Tony Royster Jr for Kontakt Player (all with default mapping)
  • MODO Drum: support for MODO Drum v1.5.0
  • MODO Drum: added partial support for screen resolutions smaller than 1280x800
  • SD3/EZD2: support for the Dance EZX expansion.
  • Export: press Ctrl while clicking Export to force using the semi-manual export mode normally used for unsupported VSTs or unsupported Kontakt sound libraries.
  • Kontakt, Modern Drummer: fixed issue when exporting with Kontakt 6.7.0
  • support for REAPER 6.56
A new version of DrumIt Manager is available.


  • DSound Manager Edit: improved velocity values when sorting layers manually in the list of layers.
  • DKit Manager Kit: the Tune value is now kept when the dsnd is missing, to allow editing a kit without having the corresponding instrument files.
  • DKit Manager Kit Diff: when two kits are selected (with ctrl+click) the list of differences between them will appear near the top/right on the first Kit page.
  • DKit Manager: improved search for .dsnd files on large drives.
  • DKit Manager Check: the Check page can now be used only on a kit selection (for all kits by default, or for the selected or checked kits when two or more kits are selected)
  • DKit Manager Check: check boxes to limit the search to certain pad types, or to avoid checking dsnd files.
  • DKit Manager Check Duplicates: you can now find duplicate kits (even with different titles), kits that use the same pads (same dsnd and settings for the whole pad) or kits that use the same dsnd for certain pads - thanks to Jochen for the suggestion
  • DKit Manager Check Diff: you can now find differences between selected kits (up to 99 selected kits), useful to find changes between different versions of the same kit.
  • DKit Manager Report, Kit: option to save one report file for each kit - thanks to Jochen for the suggestion
  • DKit Manager Report, Kit: option to keep empty lines when the pad is empty - thanks to Jochen for the suggestion
SDSE 3.1.0 is available: download


  • support for IK Multimedia MODO DRUM (v1.1.3 with default mapping, minimum screen resolution 1280x800)
  • support for Soniccouture Electro-Acoustic for Kontakt Player (v1.4.4 with default mapping)
  • support for GetGood Drums One Kit Wonder Architects (with the default Invasion mapping) - thanks to Cory
  • fixed issue when the width of the list of VST instruments is adjusted on small screen resolutions (it can now be minimized if needed) - thanks to Israel C for reporting this
  • fixed possible issue with REAPER freezing when cancelling an export before it starts.
  • SSD5.5: fixed exporting Tom 3 for some kits.
  • Convert: the Generic profile can now be used to sort folders of individual samples by volume - suggested by tsss27
  • new option "Sort from quiet to loud" for the Generic profile with Convert, to reverse the sorting order when sorting individual samples by volume - suggested by tsss27
  • updated default configuration for VSTs in REAPER.
  • support for REAPER 6.45
SDSE 3.0 is available: download

This version adds support for Ugritone KVLT Drums II, a cool VST for metal drummers looking for a raw sound.


  • support for Ugritone KVLT Drums II (with default mapping and minimized window. make sure to load a kit before selecting kit pieces to export with the checkboxes)
  • support for GetGood Drums One Kit Wonder Classic Rock (with the default Invasion mapping)
  • SD3: support for the Fields of Rock SDX (Dry, Live, Percussion, Stone) - thanks to edcito!
  • SD3/EZD2: support for the Electronic Edge and In The Pocket EZX expansions.
  • GetGood Drums: fixed issue with the hihat when using some SDSE options
  • support for Superior Drummer 3 v3.2.5 and v3.2.6
  • support for REAPER 6.40
SDSE 2.9.9 is available: download

2box DrumIt Loops fixes and improvements
Big thanks to Daniel from for reporting issues with loops in SDSE and DrumIt Manager. Check out 2B40 if you're looking to easily make music with loops!

Alesis Strike Tip: save memory
For anyone with both a 2box DrumIt and an Alesis Strike module, here's a great trick that was found by Matt Lee: you can enjoy the same memory saving benefits as the Max Tune Up feature from the DrumIt on the Alesis Strike!
- in the new version of SDSE, set Options > Convert > Max tune up to 5
- export some instruments with SDSE and copy them to your Strike SD card
- open the Strike Editor and create your new instruments, making sure to set the 'SEMI' parameter negative to match your max tune setting (for max tune up 5 in SDSE, set SEMI to -5 in the Strike Editor)


  • support for GetGood Drums One Kit Wonder Aggressive Rock, One Kit Wonder Metal and One Kit Wonder Modern Fusion (all with the default Invasion mapping)
  • support for Wavesfactory Legacy Drums with GM mapping (in Legacy Drums settings, articulation control select preset: Mapping_Brush_GM, Mapping_ClassicRock_GM, Mapping_TeaTowel_GM)
  • Convert, Sort in folders: more choice for subfolder \preset, \lib, \VST
  • SSD5.5: support for SSD5.5 v1.2.4 when UI scale is set higher than 100% in the SSD5 settings. export tom rims.
  • SSD4: export HiHat foot splash for David Bendeth, Blackbird, Chris Lord-Alge and Terry Date. export tom rims for Chris Lord-Alge.
  • 2box loops: fixed issue when batch converting from .wav to loop .dsnd - big thanks to Daniel from for reporting this!
  • Convert, 2box: it is now possible to batch convert more than 127 single zone .wav to .dsnd at a time.
  • Convert, Alesis Strike: the Max tune up can now be used with the Strike profile, to save a lot of memory on the Strike.
  • fix to export from Perfect Drums (drums and kits only, sampler is not supported)
  • SD3: better fix to export from SD3 when the sound library contains many presets, or on small screen resolutions (tested on as low as 1024x768) - thanks to Raymond for reporting this issue
  • SD3: fix to export crash bell when cymbal is loaded in a preset using several SDX or EZX - thanks to Al for reporting this
  • VSDSX: support for VSDSX 2.0.2
  • support for REAPER 6.32
A new version of DrumIt Manager is available.

Big thanks to Daniel from for reporting issues with loops. Check out 2B40 if you're looking to easily make music with loops!


  • DKit Manager Multi-edit mode: it is now possible to change Kit settings for several kits at once even when they don't have any pads set to the same dsnd instrument - thanks to ddrummer68 for the suggestion
  • DSound Manager Create, Tune: more fixes when creating, tuning and playing Loop .dsnd
  • DSound Manager Create: the Loop check box is replaced by a "Loop" type in the drop down menu to select the type of dsnd to create.
  • DSound Manager Extract: the "restore Pitch" option can now be used to restore the original length of loop samples.
  • DKit Manager, DSound Manager: loops are now played at their original speed (for the first time, they could play a bit too fast in the 2box Editor and DSoundTool)
Great! although changing the Windows scale setting to 100% is apparently only needed on some computers (Microsoft Surface) or when using a version of Reaper that wasn't installed and configured by SDSE during setup. The next version will install Reaper 6.29.
Sorry for the delay, I didn't see this post and only heard about the issue from someone else two hours ago!
The next version will work with SSD5.5 v1.2.4. It was an issue with the newer SSD5.5 version when the UI scale is set to 125% or 150% in the SSD5 settings. It should already work when it's set to 100% in the current version.