Quote from: Pret on September 01, 2017, 05:11:13 PM
Oh ... I see
I have no any experiences with acoustic drums unfortunately neither with sound production so did not realize certain factors until you explained now.
But I'm wondering why to offer raw samples as ready- to- use kit rather then to offer a final sounds that match the quality shown in demo..
If the user likes the sounds heard in demo, he will be willing to download the sounds or kit ready to use to expect exactly the same sounds from his module...rather then raw material that needs to be further processed in order to get the quality sounds to match the demo..
Still learning :-)
I wrote to him
I wouldn't complain about the sound not matching exactly to the recorded version, that was kinda the point endre made them. He explains that a lot of the sounds on the 2box kit are so processed with verb and what not that any engineer wouldn't want to use them because you can only add more processing, not take it away. He did however offer 5 kits with varying degrees of processing (just ambience) You have downloaded the DRY kit. I would suggest any one of the kits with room ambience, they're really nice with a long tail at the end of the sample for you to shorten at to your listening taste.
If you're not into post-processing, and you have just the 4gig card, I would find sounds you like first before downloading them on to the module. You might be thinking, "But wait, I can't hear the sounds unless I have them downloaded on the module, which takes time)
Here's how I do it. (Not anymore since the 32gig mod)
All you do is have a .dkit file on your computer and the drumit editor open. When it opens it will say "cannot open kit bank" or something. Go to file/open Kit Bank and open the .dkit file wherever you have saved it. It will most likely say, "missing files" but that doesn't matter.
Using the navigator in kit editor, drag and drop .dsdn sounds into any of the drum channels where you can preview. From there, make a note of which sounds you like in a notepad or something. You can preview velocity by holding down "click" and moving the cursor up and down, down will show you low velocity, higher, max velocity and everything in between.
Once you have a list of sounds you like, upload them onto the module the normal way via usb.
You have just 4 gigabytes to play with, which is enough to have a lot of sounds, but not enough to have them all. So I would probably delete the ones you don't like in favour of the ones you do. It will take time but it's quicker than having to upload to the module, try it on a kit, realise you don't like, then delete next time the module is connected. You have to remember their sample names!
This should make the process of which sounds you like and which sound you don't like a lot quicker and with a result you like.