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Messages - welshsteve

Pages: [1] 2 3 ... 43
1
DrumIt 5 Hardware / Re: Speedlight Kit questions
« on: June 14, 2021, 11:24:49 PM »
Ah, no problem. I wished I had a module in front of me, I am sure it can be configured to have bell on rim and bow on head quite easily... with some fiddling. I am depping for a mate on his drumit5 mk2 on the 24th, I'll sit behind it and make a detailed description of how to do this... assuming I can of course. But will update!

But, I would consider looking out for a Sh cymbal pad for this purpose, it won't be expensive. Even the new Lemon 15" ride is really cheap.

2
General 2box Drumit 5 forum / Re: Unnaturally long sustain cymbals
« on: June 11, 2021, 02:15:36 PM »
Glad you got that sorted. Personally, I am questioning his skill as a engineer myself!

3
General 2box Drumit 5 forum / Re: Unnaturally long sustain cymbals
« on: June 10, 2021, 04:25:36 PM »
I cannot comment with absolute surety unless I heard the recording. But I have recorded many many times with the drumit5 using various cymbals from the 2box library and I never ever though the cymbals had too much decay. They are after all, samples of real cymbals in a decent studio recorded professionally.

4
General 2box Drumit 5 forum / Re: Unnaturally long sustain cymbals
« on: June 10, 2021, 12:51:46 PM »
Has the engineer added heavy compression to the kit as a whole or even the cymbal channels?

5
DrumIt 5 Hardware / Re: Speedlight Kit questions
« on: June 02, 2021, 11:06:07 PM »
Keep the trigger type as tom, as the pad is physical and doesn't change.

As for getting rim to play bell and the centre of the pad to be the bow, yes it can be done.

*Disclaimer* I don't have a module in front of me to enable to tell you the exact steps.

But try one of these.

1. Hit mid tom, assign a ride sound to the it, then in one of the sound menu pages you'll see +++ above. Press once, and you'll get -++ twice --+ 3 Times +-- etc.

What this does is cycles through zone configurations. So +++ is all zones playable, -++ is edge and bow only, --+ is bell only...

That kind of thing, I am probably a little out with the excact details, but you get the idea I hope.

If this don't work, try:

2. select the mid tom by hitting it, assign a ride then press "more" and "trig" this should get you the rim sound/settings.

assign the same ride to the rim, but now go through the steps of +++, -++, --+ until the rim is the bell of the ride.

Try one of these options to see if this gets what you're after.

Steve

6
General 2box Drumit 5 forum / Re: Module freezes?
« on: June 01, 2021, 10:40:10 PM »
I don't think it's the PSU mate, if it's not powering up then yeah, probably the PSU, but you're saying it's sorta powering and then freezes.
Have you consulted 2box themselves?

7
Ripping a sample using 127 steps of dynamics is not necessary, for starters it'll clog the units processing power. Honestly, 30 steps of dynamics is all you'd need!
Having done A LOT of sample ripping once you get past 30 steps of dynamics, you don't notice the extra layers. I used to do 36 just to add a little bit more, but it wasn't noticeable but the results were excellent!
I never bothered with cymbals though, I was fine and dandy happy with the 2box cymbals sounds. The more modern ones most specifically, the older ones didn't have a nice tight hhat articulation, they have improved on that since the drumit3.

8
DrumIt 5 Hardware / Re: Power supply p?ug size/type - mkI module
« on: May 31, 2021, 10:00:32 PM »
18 VAC output only and at least 500ma current supply. It can work on less voltage, I got a 3rd party one off eBay made by Alto, it was 15 volts AC/AC and it worked right up to when I sold it to a mate, who says it's still going strong!

9
General 2box Drumit 5 forum / Re: Module freezes?
« on: May 31, 2021, 09:58:22 PM »
Sorry to ask, but you say the correct PSU. The Mk1 used AC/AC adaptor and would require 18V and (if I recall) 500ma of current.
So, if the PSU says "2box" on it, then that answers that. Unless of course the PSU has a fault. If it's a 3rd party PSU, check if its giving out the correct Voltage and amps! It'll say on it.
Btw, I went through 2 x 2box PSUs when I had one, ended up using a 3rd party one at the end. It was 15v though, but it did work for a good while up until I sold it to a friend, who says it's still going.


10
Oh for the record, it goes against copywrite to share samples from VST libraries. If you own the VST yourself, the general consensus is that the companies turn a blind eye to personal use, but openly advertising or sharing said sounds will be very quickly shot down.
Just for you to know.

11
The short answer is "yes" to getting a VST you like, then using a program like Reaper, Cubase, Logic, Garage Band etc to make various hits of each drum sound/cymbal you like. Then use the drumit editor app to make a single sound file for the drumit5.
There are tutorials you can use to show you how. There are places you can buy individual sound samples of drums as individual WAV files and will make the process quicker.
Personally, I would concentrate on getting the module first, getting familiar with how to get it playing good for you and using the already big 2box sound library that exists already as there's no shortage of very good drum sounds available.
Have you seen the Drumtech promo vid for the Drumit5 Mk2? That's a very good snapshot of what's in the box from the start.
Anyway... once you have got familiar with the module's triggering and set up, then look at getting a VST of your choosing and then go down that Rabbit hole of customs sounds!

12
General 2box Drumit 5 forum / Re: cymbal pads
« on: May 30, 2021, 06:11:13 AM »
does anyone know which cymbal pads are compatible with 2box I tried the ddrum4 pad and the sound was stuck as if it were muffled is there a good and cheap pad that does not cause any kind of problem?

The ddrum4 pads might work if you use an XLR to mono (not TRS) jack cable, but I am guessing.

The Yamaha cymbals pads work well with the modern 2box modules. That's the Drumit3 and 5 MK2. While they'll also work with the older orange drumit5, you be limited to edge/bow... and edge on the bell Zone too! At least that's how I remember it when I tried this a few years ago.

The Lemon Cymbals (if you can get hold of them) should also work well.

13
Yeah you're quite right, I wouldn't necessarily commit the drum tracks to tape as it were until you're coming to the mix down process. But even then, if you keep the midi information on a track, you can still swap out a snare, kick, toms or whatever (or even layer it... now there's an idea!!!) easily at any point!

From personal experience, I have many times decided to change a kit sound later on in the recording for something I think works better. Many many times!

If you were using an acoustic drum it, then its not as easy. One of the many advantages to using e-drums over acoustic, that argument that often pops with the acoustic only people.

Ever notice you'll get acoustic players trying to tell you e-drums suck whether you ask their opinion or not, but never the other way around?

14
Once you have recorded you midi, there's a function in Reaper (and most DAWs like Logic, Cubase etc) Called "split midi notes to individual tracks" or wording such like, search for a tutorial on YouTube for this using Reaper for absolute clarification.

now, you'll probably get more tracks than you'll need, as every individual note will have its own track!, which on a 5 piece kit with 2 crashes(with 2 zones + choke) , ride ( 3 zones plus choke), hihat... snare, toms etc will be a lot.

But you can merge them after... so you can decide which are "All cymbals" then merge them, "all toms" merge them, the 2/3 "snare" channels, Merge, giving you 4 midi channels of "kick" "snare" "toms" "cymbals"

in routing on the drumit5, have kick and toms assigned to outputs 1+2
Snare and Hihat/Cymbals to 3+4, connect these corresponding outs to 1, 2, 3 and 4 on the Scarlett interface. Be mindful of gain.

Create 2 stereo tracks in Reaper, Assign the audio input of 1st audio track as 1+2, 2nd Audio input 3+4

Solo Kick and Snare midi channels, record in realtime.

These two recorded tracks will be Kick and Snare

Create 2 more audio tracks using same inputs from Scarlett. (1+2, 3+4)

Solo, Toms and cymbal midi channels

Record in real time.

That's your toms and cymbal audio tracks.

If you want to have hi hat and ride on their own tracks. You'd have to not merge these with cymbals, but keep them on their own midi channels.

You can assign these outputs to 1+2, 3+4, and set up 2 more stereo audio tracks. do one more solo/record pass and that would give you hi hat and ride on their own audio tracks.

Yeah, its a bit of a mess about but with the limitations of your interface and the outputs of the drumit5 (which compared to other modules in its price bracket is still pretty good!) this is how you would get multiple audio tracks in a DAW to mix/process.

P.s. I am doing this from the top of my head so, I HOPE I have thought it out right!!!

15
One more thing... remember to pan the audio tracks if they're going in as separate mono channels. You probably can set up stereo audio tracks, so it won't be an issue if so. But, just in case they're going in as 2 mono channels for kick, 2 for snare, 2 for toms, 2 for cymbals.. remember to pan!

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