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2Box Drumit 5 Forum => General 2Box Drumit 3 Forum => Topic started by: denzil on June 30, 2019, 03:03:46 PM

Title: Zones and Mute Groups
Post by: denzil on June 30, 2019, 03:03:46 PM
Hey all

Just received my Drumit 3 approximately a week back and have been in the process of setting things up .
Needed some thoughts or info regarding the way the Drumit handles the various zones of the drums / cymbals .
So while testing stuff for my DIY 3 zone cymbals , i noticed that the different zones do not cut off or mute each other .
For instance , suppose i strike the edge of a cymbal , i get the crash , but if i immediately hit the bell or bow area, the edge sample still goes on without being cut . ( A bit un natural to my ears  ;) ) .
I noticed the same thing between the head and rim sounds on the drum channels as well . For example the head and rim or cross stick on the snare .

I used to use and Alesis DM10 prior to the 2box , and it had these "Mute Groups" where you could only trigger one zone from a pad at once .
Not like its a really big issue for me , but i just wanted to know if any of you guys had a similar issue or your thoughts about it .
I could be wrong or maybe i'm overlooking something , but i don't see anything about it in the user manual as well .

Really enjoying the module though ....the possibilities WOW  ;D.

Thanks in advance
(http://My Drumit3 Setup .JPG)

Title: Re: Zones and Mute Groups
Post by: edtc on July 01, 2019, 02:22:58 PM
hi ...

For a ride cymbal , a bow or edge sound , cut by a bell sound would be much more unnatural IMO ...

For toms and snare i agree with you ...

 You should try to set LXTR to "high" or "Vhigh" on the rim .. This should help . Also you can raise the treshold a bit on the HEAD .
Title: Re: Zones and Mute Groups
Post by: denzil on July 01, 2019, 03:15:54 PM
Thanks edtc . hmmmm the bell cutting a bow or edge makes sense .
i'm not having an issues with cross talk between different pads or the different zones as such , just found it interesting , especially with the cymbal samples that have such long (and nice ) decays , the edge and bow areas feel a little funny (to me) with two different tails playing at similar times .
i'm going to probably try and toy around with the decays for fun ;) .
Thanks for the insights again :) .
All the best
Title: Re: Zones and Mute Groups
Post by: paulf707 on July 01, 2019, 04:30:55 PM
I found a similar anomaly with the hihat samples:,3906.msg28314.html#msg28314

Title: Re: Zones and Mute Groups
Post by: denzil on July 02, 2019, 02:26:44 AM
Hey paulf yup , it happens mostly on the edge samples of the hi hat , i tried various pads n stuff , but the hi hat edge zone is always sort of open . Also i don't think ive ever manged to get a really tightly closed hi hat sound , maybe i've just not calibrated my pedal right ;) . 
Thanks for the info :) , really helps :) .
Title: Re: Zones and Mute Groups
Post by: welshsteve on July 02, 2019, 07:36:38 PM
I think it's more to do with the sounds. For extra tight sounds, some have imported custom samples from VST which feature this type of sound on the most closed position.