unofficial 2box forum

2Box Drumit 5 Forum => DrumIt 3 and DrumIt 5 Software - PC / Mac => Topic started by: Slap the drummer on March 08, 2012, 11:06:24 AM

Title: DSND Files from BFD
Post by: Slap the drummer on March 08, 2012, 11:06:24 AM
Here is how I do it.  Its not necessarily the best way, its just the first things that worked for me.
Feel free to comment, suggest improvements, etc.
Cheers
Slap



EXPORTING FROM BFD

1.  Open BFD as standalone

2.  Load kit of choice

3.  Go to "Mixer" page -
Find "Utility" toggle switch on lower left-hand command strip.
Display Utility panel (it appears to right of mixer), and select the "Export" page.
Set export folder path.
Type in chosen "file prefix" - I use name of instrument to be exported, eg "Snare".
Set bit depth.
The Enable/disable buttons can be ignored.
Set "Export Mode" to "Free".
Lastly, a mixer channel must be "armed" (ie turned on) for recording.
I just use the Master channel.  Click the small "R" button (so that it turns red) underneath
the volume slider.

4.  Now go to the "Grooves" page -
Depending on the active pre-sets, this page may or may not be empty.
You want to see a large panel in the centre of the page called "Grooves: no grooves selected".
If the midi keyboard on the right does not look empty, right click it and select "Clear Palette".
Now you should see the "Grooves: no grooves selected" panel.
Follow the instruction in the panel "To load a single groove click here" by clicking.
Then click "Load From File" on the screen which appears.
The idea is to load a midi file (eg from Louis's DSoundTool) as a groove.
So browse to your chosen midi file.  You will need to alter the setting on the browsing dialog
so that it is displaying files of type=midi, not BFD groove files -- with the drop-down, bottom
right-hand corner of the displayed browsing dialog.
Before I finally click "Import", I use the option to give the groove a "New Name" (look closely
at the final import screen).  Your export folder will end up having the name of the groove,
whatever that name is.

5.  Now assign the midi groove to the kit piece for export -
This is how I do it.
The main focus of the 'Grooves' page is a midi map with a line for each possible kit piece.
Make sure this is scrolled all the way to the left.
Find the line which your midi file is currently assigned to [each hit is represented by a red
diamond].
Locate the small "Edit" button along the top of the central mapping panel - when you hover
over this button the tool tip reads "Display Edit Menu".
Click it and choose "Select All Events".
Now you can move the whole line by dragging that first red diamond to whichever kit piece
you want to export.
N.B. some drag moves -- eg from 'Cymbal choke' to 'Snare hit' -- cannot be made directly in
one go.  If this is the case go (for instance) from 'Choke' to 'Snare Choke' to 'Snare Hit'.
It will depend on which midi note you originally picked.  Also, depending on which note was
originally chosen for the midi file, the midi file might not map to anything at all in the loaded kit.
So you might need to experiment.  All my midi exports from Louis's DSoundTool happened to have
been made using note=C5 and this works fine for me.

6.  Export audio -
Locate your midi file (blue highlight) on the midi keyboard diagram.
Right click it and select "Export Audio".

END
Title: Re: BFD exports for .dsnds
Post by: Jman on March 08, 2012, 06:29:52 PM
Thanks Slap .... as always you are a great asset for us 2Boxers on the custom dsnd adventure. I added 2TB of external storage to my PC yesterday and should get my copy of BFD 2 later today .... So, maybe I'll see how all this works soon ... J
Title: Re: BFD exports for .dsnds
Post by: Jman on March 10, 2012, 09:14:59 PM
OK ... so here's what I have as far as Xtra tips that worked for me.

I know we've discussed how the volume the WAVS are recorded at is important. So, just to stress that.... I found that I needed to adjust the volumes down quite a bit (I just lowered the Master on the instruments I did). I think that keeping the volume down at a level that it barely touches red on the Master peak levels, or in my case I kept everything in the GREEN ..... Before adjusting those volumes I was getting some WAVS and DSNDs that had whacky velocities, high in the middle velocities especially.

I also was having a hard time getting any WAVS or DSNDs that were very dynamic ... IE ... very few low velocity hits and nothing at all going below the 0db area and in most cases nothing below the hundreds in dbs.

After experimenting quite a bit .... I find this has worked very well for me on the Kick, Toms, and Snare I have built so far. On the kit page I Lower Vel-Rnd all the way. Raise Vel-Amp and Vel-Damp all the way. I leave Vel-Pitch and Artic-Trim at default Center.

With those adjustments ..... so far my DSNDs have turned out nice with good velocity dynamics .... velocities spread nicely between 360 and -47db

I am still experimenting though, definitely keeping your volumes from clipping is important .....
Title: Re: BFD exports for .dsnds
Post by: eyerichards on March 11, 2012, 11:32:30 PM
Does this apply to SD2 as well as BFD ?
Quote from: Jman on March 10, 2012, 09:14:59 PM
OK ... so here's what I have as far as Xtra tips that worked for me.

I know we've discussed how the volume the WAVS are recorded at is important. So, just to stress that.... I found that I needed to adjust the volumes down quite a bit (I just lowered the Master on the instruments I did). I think that keeping the volume down at a level that it barely touches red on the Master peak levels, or in my case I kept everything in the GREEN ..... Before adjusting those volumes I was getting some WAVS and DSNDs that had whacky velocities, high in the middle velocities especially.

I also was having a hard time getting any WAVS or DSNDs that were very dynamic ... IE ... very few low velocity hits and nothing at all going below the 0db area and in most cases nothing below the hundreds in dbs.

After experimenting quite a bit .... I find this has worked very well for me on the Kick, Toms, and Snare I have built so far. On the kit page I Lower Vel-Rnd all the way. Raise Vel-Amp and Vel-Damp all the way. I leave Vel-Pitch and Artic-Trim at default Center.

With those adjustments ..... so far my DSNDs have turned out nice with good velocity dynamics .... velocities spread nicely between 360 and -47db

I am still experimenting though, definitely keeping your volumes from clipping is important .....
Title: Re: BFD exports for .dsnds
Post by: Jman on March 12, 2012, 02:52:03 AM
Quote from: eyerichards on March 11, 2012, 11:32:30 PM
Does this apply to SD2 as well as BFD ?

SD2 is quite different .... Volumes are automatically adjusted even if you clip, not a problem. This is only BFD 2.
Title: Re: BFD exports for .dsnds
Post by: Jman on March 12, 2012, 04:33:11 AM
OK ... so after going back and doing more WAVs and Dsnds today .... I find the setting that helps the most with getting a good spread on the velocities is the Vel to Amp setting .... when that is raised to max 100% I get the good spread dipping down to the lower velocities much better...

I made a bunch of toms today without raising the Vel to Amp setting .... and they really suffered in dynamics .... gonna go back and redo every one... even if you leave the rest of the settings alone, raising that one setting will help a lot...
Title: Re: BFD exports for .dsnds
Post by: Slap the drummer on March 12, 2012, 09:59:33 PM
Nice tip, thanks.

When is the new video demo coming out ?
Title: Re: BFD exports for .dsnds
Post by: Jman on March 12, 2012, 11:24:31 PM
Quote from: Slap the drummer on March 12, 2012, 09:59:33 PM
When is the new video demo coming out ?

;D ;) Got the first batch of default preset toms out of the basic pkg tom sets with 3 or more (I built 5 tom sets, up and down tuning a couple)....and the corresponding kicks...  and a couple snares and a HH (not very wide Open articulations though  :'( ), a couple crashes (nice there are some with Bow, Bell and edge!)..... I'll prolly go through and glean a bit more out of the basic pack for now ... just making sure I can get a half way decent dsnd out of BFD ..... now the question will be .... when and what expansion first ;D
Title: Re: BFD exports for .dsnds
Post by: fishmonkey on March 13, 2012, 08:54:27 AM
the Vel to Amp (velocity to amplitude) setting controls how much velocity scaling is used. velocity scaling gives you more layers by interpolating between the actual recorded layers.

there is no reason why you can't get very good results with BFD2, however it requires a bit more knowledge and work.
Title: Re: BFD exports for .dsnds
Post by: Slap the drummer on March 13, 2012, 09:53:36 AM
Quote from: fishmonkey on March 13, 2012, 08:54:27 AM
the Vel to Amp (velocity to amplitude) setting controls how much velocity scaling is used. velocity scaling gives you more layers by interpolating between the actual recorded layers.

Since the midi file from DSoundTool will have an even spread of hits in the range 127 down to 1,
then I guess this suggests that BFD does not have as many genuine strikes at the lower velocity
levels.  Is that right?
Title: Re: BFD exports for .dsnds
Post by: fishmonkey on March 13, 2012, 10:14:52 AM
i haven't checked the actual WAV files, but it makes sense that they would provide the most velocity layers in the range where most hits are played for a given kit piece and striker...
Title: Re: BFD exports for .dsnds
Post by: Jman on March 13, 2012, 05:59:30 PM
Quote from: Slap the drummer on March 13, 2012, 09:53:36 AM
Since the midi file from DSoundTool will have an even spread of hits in the range 127 down to 1,
then I guess this suggests that BFD does not have as many genuine strikes at the lower velocity
levels.  Is that right?
I think so.
In the description of BFD2 (basic pack) it mentions that there are "up to" 96 velocity layers. Looking at the BFD2 Deluxe expansion it mentions "up to" 127 velocity layers .... so it seems the velocities recorded differ from instrument to instrument and pack to pack... at least that's my guess.

The dsnds I built without adjusting Vel to Amp setting still played pretty good .... I just think you jump pretty quickly from low .... all the way up to max velocities when playing them, and prefer the more even spread ... I could be imagining the dif in the way they play though :)
Title: Re: BFD exports for .dsnds
Post by: Haggis-man on March 17, 2012, 04:59:16 PM
Hi guys,

I got BFD2 in the sale that's on and after looking at advice here and reading Louis guide to SD2 I've managed to make  three really good snares that sound excellent - a black beauty, a black oyster and a black mirra.

I will do a doc with images on how I did one as a step by step guide for others. Some info will be repeated with some tips converted from louis SD2 guide, but I think it will be helpful to have everything in one place.

All the best.
Title: Re: BFD exports for .dsnds
Post by: SHwoKing on March 17, 2012, 06:57:22 PM
Thank you in advance for the detailed walkthrough.

If everything is documented to import Dsnd from various VST, 2Box will defintely become the ultimate sound system.

I wonder if Zildjan Gen16 Digital Vault works the same as BFD2 for importing.

Fxpension recommend a 7200 rpm hard drive for BFD2, does it apply for creating Dsnd too or is it just if you want to use it with a module plugged via midi ?
Title: Re: BFD exports for .dsnds
Post by: edtc on March 17, 2012, 07:24:49 PM
Quote from: SHwoKing on March 17, 2012, 06:57:22 PM

Fxpension recommend a 7200 rpm hard drive for BFD2, does it apply for creating Dsnd too or is it just if you want to use it with a module plugged via midi ?

i guess it s for realtime playing with low latency... for rendering no matter ....
Title: Re: BFD exports for .dsnds
Post by: digitalDrummer on March 17, 2012, 09:10:55 PM
Quote from: SHwoKing on March 17, 2012, 06:57:22 PM

I wonder if Zildjan Gen16 Digital Vault works the same as BFD2 for importing.


The Gen 16 packs just add sounds to BFD ,so I guess they would work the same.
Title: Re: BFD exports for .dsnds
Post by: Jman on March 17, 2012, 10:33:09 PM
Quote from: SHwoKing on March 17, 2012, 06:57:22 PM

I wonder if Zildjan Gen16 Digital Vault works the same as BFD2 for importing.

Bought Zildjian Digital Vault pack 1 and 2 on a special a few days ago (buy one get one free) ... really like the Hi Hats, I've already built most of the packs into dsnds including a nice Gong.
picked up the Sonic Reality Peart kit the other day and am presently working on that one with my first dry setup and one more roomy ... You can actually look and see exactly how many WAV hits are in all the BFD packs which is making it a lot less guesswork creating my files and dsnds. Still experimenting, but getting good results ..... I am still very happy with the various SD2 packs I've worked with and believe thus far I still prefer those ...
Title: Re: BFD exports for .dsnds
Post by: Haggis-man on March 17, 2012, 10:51:31 PM
Hi jman, was thinking of buying the Peart kit too, how does it sound? Is it worth getting?

Cheers
Title: Re: BFD exports for .dsnds
Post by: Jman on March 17, 2012, 11:57:48 PM
Quote from: Haggis-man on March 17, 2012, 10:51:31 PM
Hi jman, was thinking of buying the Peart kit too, how does it sound? Is it worth getting?

Cheers
Yeah, I'm not normally a Peart Groupie .... but man, there are 8 Toms, snare's nice and the HH too ... so .... that alone works for me ... plus I found it at $100 US here:
http://altomusic.com/shop/Sonic-Reality-Neil-Peart-Drums--The-Kit-For-Bfd---Digital-Download_pid104247.am

It says currently on order, but that is just because it is Digital Download, so they send you a download link and license in about 24 hrs. after purchase.

Not sure about international sales though.... but it is a digital download ... so maybe...
Title: Re: BFD exports for .dsnds
Post by: Haggis-man on March 18, 2012, 08:53:47 AM
Thanks for the link, I'll check it out.

Cheers
Title: Re: BFD exports for .dsnds
Post by: Haggis-man on March 18, 2012, 10:42:45 AM
Hi guys,

I've created a quick doc on how I do the sounds from BFD2. Its in open office format so should be ok for most people. If you find any mistakes or want to update something let me know!

Here's the link:

http://dl.dropbox.com/u/19242611/BFD2%20to%20DSND.docx

Cheers
Title: Re: BFD exports for .dsnds
Post by: digitalDrummer on March 19, 2012, 08:22:28 PM
Quote from: Haggis-man on March 18, 2012, 10:42:45 AM
Hi guys,

I've created a quick doc on how I do the sounds from BFD2. Its in open office format so should be ok for most people. If you find any mistakes or want to update something let me know!

Here's the link:

http://dl.dropbox.com/u/19242611/BFD2%20to%20DSND.docx

Cheers


Thanks for this. Combined with Slap's instructions, there's no reason any BFD  owner can't produce DSNDs now.
Just one observation: I  find that BFD produces some messy DSNDs. I have done a few kit pieces now and each one has had some odd hits - either two or more joined, long or short decays, etc which need to be removed manually.
I have tired pushing Velocity to Amp to 100% and Vel to Rnd to O.
Are other finding the same thing?
Title: Re: BFD exports for .dsnds
Post by: Haggis-man on March 19, 2012, 08:43:40 PM
Quote from: digitalDrummer on March 19, 2012, 08:22:28 PM
Thanks for this. Combined with Slap's instructions, there's no reason any BFD  owner can't produce DSNDs now.
Just one observation: I  find that BFD produces some messy DSNDs. I have done a few kit pieces now and each one has had some odd hits - either two ore more joined, long or short decays, etc which need to be removed manually.
I have tired pushing Velocity to Amp to 100% and Vel to Rnd to O.
Are other finding the same thing?

I've never had this issue with messy DSNDs. But I always ensure the master level never goes above or touches 0dB, maybe that's the key? Also I only use MIDI files generated by Louis sound tool so maybe there's something there too.

Cheers
Title: Re: BFD exports for .dsnds
Post by: Jman on March 19, 2012, 08:57:47 PM
Quote from: Haggis-man on March 19, 2012, 08:43:40 PM
I've never had this issue with messy DSNDs. But I always ensure the master level never goes above or touches 0dB, maybe that's the key? Also I only use MIDI files generated by Louis sound tool so maybe there's something there too.

Cheers
Yes ..... extra seconds of gap between hits doesn't hurt a bit and they get trimmed off anyway when doing the dsnds, plus extremely important to keep the volumes low enough .... I go to the mixer page and look at the instrument channels and the master channel and adjust all so nothing hits above zero.
Title: Re: BFD exports for .dsnds
Post by: Jman on March 20, 2012, 03:13:29 AM
Just to go back on the volumes ..... Actually Less than O on the Master volumes ... I think it is important to keep those out of ANY RED at all! ..... that means, less than 0 on the master volumes .... at least that is what works for me ... I was having problems with the dsnds I built the first day when the volumes were high and also if the MIDIs were not long enough ... try to leave at least 1 or 2 seconds gap after all the bars are at rest. Look at everything in the Mixer that is being recorded, OH's the instrument, FX, Room, etc. etc. adjust your levels .... It is important to watch and listen to a few hits of your MIDI sequence on the Mixer page to see what is going on before exporting  ..... Another weird one that has happened to me several times is I would change the articulation ... start the sequence ... and for instance a snare rimshot would play on the first hit, then it would play head on the rest of the hits .... so when that happened ... I would go and remove/Cut the midi file, load it or a different one again and start over with the articulation I wanted ... that always works ...
Title: Re: BFD exports for .dsnds
Post by: Haggis-man on March 20, 2012, 07:58:43 AM
Hi Jman,

I forgot to mention those points about the MIDI note gap lengths etc. in my document. I'll go back and update it this week when I get a chance.

Cheers
Title: Re: BFD exports for .dsnds - updated BFD2 to DSND doc.
Post by: Haggis-man on March 21, 2012, 08:21:33 AM
Hi guys,

I've updated the BFD2 to DSND doc and saved it as a PDF.

Here's the link: http://dl.dropbox.com/u/19242611/BFD2%20to%20DSND.pdf

btw, is there a better place to post this on the site?

Cheers
Title: Re: BFD exports for .dsnds
Post by: Louis on March 21, 2012, 10:29:29 PM
With the kind permission from Brian-D, I put his description on the DSoundTool website, and created a new manual page: http://www.shortestpath.se/dsoundtool/manual/bfd2.html

I would like to write something about the legal aspects about BFD2, similar as in the Superior Drummer page of the manual. I remember that someone asked BFD2 if it was ok to use their samples in the 2box for private use and they replied that this was ok. But I cannot find this link. Anyone knows where it is?
Title: Re: BFD exports for .dsnds
Post by: fishmonkey on March 22, 2012, 01:39:59 AM
Quote from: Louis on March 21, 2012, 10:29:29 PM
I would like to write something about the legal aspects about BFD2, similar as in the Superior Drummer page of the manual. I remember that someone asked BFD2 if it was ok to use their samples in the 2box for private use and they replied that this was ok. But I cannot find this link. Anyone knows where it is?

yep, look here:

http://www.2box-forum.com/resources/
Title: Re: BFD exports for .dsnds
Post by: Louis on March 22, 2012, 07:38:38 PM
Quote from: fishmonkey on March 22, 2012, 01:39:59 AM
yep, look here:

http://www.2box-forum.com/resources/

Thanks, fishmonkey!
Title: Re: BFD exports for .dsnds
Post by: Jman on April 04, 2012, 02:17:47 AM
Tell ya what .... I am really starting to like BFD ..... I have run into some snags to building quality dsnds here and there, plenty of do overs .... but I really like the versatility of the sounds .... Always thought BFD would be better for real, but more raw drum sounds. And yes that is true to an extent, but after getting more into the presets and re-tweaking lots of the settings it is really cool how you can get just what you want .... if you want the dry ... more raw sound, fine .... prefer a huge room sound or a Hvy Thud rock sound that is there too .... it is nice to be able to take the same drum kit and get some very different sounding results .... Really getting won over to BFD ....

I would suggest making sure you have all the downloadable presets intalled that are at the FXpansion download page, and browse through those. I usually start off with a pretty default sounding kit. But usually keep that and do a couple of different versions ... maybe a deep/fat kit ... Big room kit ... whatever .... I go through some various presets, go back and change some FX, EQ, compression settings if needed, try different amounts of Room, OH, ambience in the instrument, aux's and master mix .... etc. .....  and besides ending up with some really Fun kits to play, it is a fun learning process besides .... J
Title: Re: BFD exports for .dsnds
Post by: BURNIN AMBITION on May 21, 2012, 11:09:23 PM
id like to say here a big thank you to brian haggis, for helping me with my enormous amount of questions regarding the creation of dsnds. i managed to make one crash!!! one zone but all went well!!! in my second attempt to make a splash i failed dramatically, but i know i am in the right direction so a big thanx to brian, and to everyone contributing to this thread. and to everyone that is starrting to make their owns, if i can i aill also answer all your questions!!! cheers to all
Title: Re: BFD exports for .dsnds
Post by: digitalDrummer on May 22, 2012, 12:28:34 AM
Just to give folks something to mull over: I have recently started using Reaper to produce the audio files for DSNDs. It's very easy: simply load your VST instrument (you can access all of them in one place), add a MIDI pattern, go into your VST and choose the instrument, set the mix, etc, activate the MIDI learn, close the VST and render the track in Reaper. It has given me some of the cleanest .wav files I have produced. Just one tip, when you load your VST, don't accept all the channel outputs. Instead select "no" so that it gets reduced to two-channel stereo.
So, bascially, it's all the same as Brian has indicated - except the render part which is done in Reaper. Same goes for SD2 - follow the instructions and then render in Reaper.
Title: Re: BFD exports for .dsnds
Post by: BURNIN AMBITION on May 22, 2012, 08:34:52 AM
i found a program that takes video from my pc screen. i have no microphone, but i have headphones with microphone, perhaps they work. shall i try to make a video tutorial? i am not best, but i have made a single zone dsnd crash. i failed in a single zone dsnd splash. perhaps after my video people can add what i did wrong , and perhaps it can help others? if it is not a good idea tell me guys
Title: Re: BFD exports for .dsnds
Post by: Haggis-man on May 22, 2012, 12:11:05 PM
Hi guys,

I was thinking of doing the same thing,  a video version of the BFD tutorial that I did. Not sure what is the best program to use so if anyone can recommend any free software for screen and mic capture that would be great.

If I can get the sotware I'll try and do a video this weekend.

Cheers
Title: Re: BFD exports for .dsnds
Post by: BURNIN AMBITION on May 22, 2012, 02:08:52 PM
camstudio recorder my friend. it is free. i can even sendit to you if you want. my only problem is i dont have a mic. so i will recordonly the video and record sound with my mobile phone and then render them in one avi
Title: Re: BFD exports for .dsnds
Post by: Haggis-man on May 22, 2012, 02:33:17 PM
Hi BA,

Yes I downloaded camstudio. I have a headset with mic so I'll do video (or 2) this weekend showing the whole process from BFD2 , Soundforge (for chopping up) to the Dsound tool and maybe also the 2Box editor too.

Cheers
Title: Re: BFD exports for .dsnds
Post by: BURNIN AMBITION on May 22, 2012, 02:47:10 PM
brian, beofre you do that, i will make my won video om my succesfull making of dsnd of a sabian 14 crash and the unsuccesful making of a sbian splash. perhaps you can see what i do wrong, and add that comment to the video?
if i cant render audio and video in one file, i guess you all could be able to see the video in youtube and open media player etc to hear also sound, right? cheers and thanx. i am stil lsick, but i will do it tonight....
Title: Re: BFD exports for .dsnds
Post by: BURNIN AMBITION on May 22, 2012, 03:21:14 PM
because i am sick and bored, the video is currently uploaded to youtube with no sound (i have no microphone). i recorded the audio in my mobilephone. so i will give you that file as well. first start the audio then start the video and you will be fine.(better buffer the video first. you can play the audio file with winamp, mediaplayer etc. whatever you want. the audio is good quality, the video not so much cause it would be more than a giga to upload... but you can see what i do.... in about an hour there will be  the link from youtube here. i will edit this post with audio link first as it will be faster uploaded

ok youtube says the link is this
http://youtu.be/NDDz_Cq6baw
but of course it hasnt been uploaded yet. i will tell you when it is done guys... in about 75 minutes
audio you can download from here
http://wtrns.fr/RlUG4aO71WYx9UC

i hope you people can answer all my question on why i failed the splash, and how we make a dsnd with articulations. thanx...
sorry if it is a drag to see the video from youtube and listen to the audio from other application. i am also sick and couldnt really concentrate to do a proper video. i also didnt have a microphone
Title: Re: BFD exports for .dsnds
Post by: BURNIN AMBITION on May 22, 2012, 04:37:22 PM
video is ready please tell me what you think
http://www.youtube.com/watch?v=NDDz_Cq6baw&feature=youtu.be


i just saw it. i played audio with winam. it is very good. brian, jman, i hope you answer my questions and fix the problems i faced in the second dsnd. thanx
Title: Re: BFD exports for .dsnds
Post by: Haggis-man on May 23, 2012, 12:09:21 PM
Hi BA,

I watched the video and I can see where you are going wrong. I'll try and get a video done this weekend explaining what to do and why certain things are done.

All the best.
Title: Re: BFD exports for .dsnds
Post by: BURNIN AMBITION on May 24, 2012, 04:06:58 PM
thank you my friend. since you found why i fail in the splash dsnd i am so happy that i will learn the whole process. thank you my friend. take your time!!! you are the bst. take care
Title: Re: BFD exports for .dsnds
Post by: Haggis-man on May 26, 2012, 12:44:30 PM
Hi guys,

I recorded my first video today showing how I export a snare from BFD2. The first video covers the snare hit and the second will cover the rim.

After these I plan to do  a ride (at BA's request) and also a hi-hat.

First video is here: http://www.youtube.com/watch?v=M0OXzxbi1cA&feature=youtu.be (http://www.youtube.com/watch?v=M0OXzxbi1cA&feature=youtu.be)

Cheers!
Title: Re: BFD exports for .dsnds
Post by: Haggis-man on May 26, 2012, 01:56:00 PM
Hi guys,

Three videos up here now: http://www.youtube.com/user/2BoxSoundCreation?feature=mhee (http://www.youtube.com/user/2BoxSoundCreation?feature=mhee)

These cover snare, snare rim and ride with three articulations and creating the DSND in the Dsound tool.

Cheers
Title: Re: BFD exports for .dsnds
Post by: BURNIN AMBITION on May 26, 2012, 03:02:53 PM
Quote from: Brian-D (Haggis-man) on May 26, 2012, 12:44:30 PM
Hi guys,

I recorded my first video today showing how I export a snare from BFD2. The first video covers the snare hit and the second will cover the rim.

After these I plan to do  a ride (at BA's request) and also a hi-hat.

First video is here: http://www.youtube.com/watch?v=M0OXzxbi1cA&feature=youtu.be (http://www.youtube.com/watch?v=M0OXzxbi1cA&feature=youtu.be)

Cheers!
ill keep adding reputation to you my friend till you have more rep than me. you deserve it!!!!! thank you so much!!!!! i love your accent btw. are you scottish?
on topic, i understood the video very well, i almost do the same thing with you. only one question. when you make the midi file from the snare , did you choose the note to be d3, or did you choose any other note than d3? this is my only question concerning the first video. ill watch the other videos now. god bless you

edit. i saw now the second video. i see that when you wanted to make a wav from the "hit" samples you chose all articulations, and when you wanted to make a "rim"wav you chose rim articulation. wouldnt it be wiser to choose also hit articulation for the hits?or there is no real problem in that? thank you
Title: Re: BFD exports for .dsnds
Post by: BURNIN AMBITION on May 26, 2012, 03:29:49 PM
just saw them all. i will redo the only sample i succeeded!!! and try also the failed one sample. from what i understand, the midi note in the midi file we use ,isnt of importance btw. i hope i am expert. i will make the crash and practise and play it. thanx for everything. id love to see the hi hat as well but i think i am already complete!!! take care and many many many many thanx my friend. you are the best of the best
Title: Re: BFD exports for .dsnds
Post by: BURNIN AMBITION on May 26, 2012, 04:07:38 PM
just created 2 crashes and a splash. gonna check them. thank you so much. in all midi files i put C#2 note. i think it doesnt make any difference. i also choose standard not dry in all things i make. tomorrow ill make dozens more. now i have to practise to become the new dave weckl (in about 200 years). thanx again mate
Title: Re: BFD exports for .dsnds
Post by: Jman on May 26, 2012, 04:14:09 PM
I think all the MIDI sequences I made from DSoundtool and have stored on my PC are note C5. So it isn't really important the note no. I just use the MIDI, and drag n drop the events/hits to the instrument/articulation I am recording.
Title: Re: BFD exports for .dsnds
Post by: Haggis-man on May 26, 2012, 04:39:28 PM
Quote from: BURNIN AMBITION on May 26, 2012, 03:02:53 PM
ill keep adding reputation to you my friend till you have more rep than me. you deserve it!!!!! thank you so much!!!!! i love your accent btw. are you scottish?
on topic, i understood the video very well, i almost do the same thing with you. only one question. when you make the midi file from the snare , did you choose the note to be d3, or did you choose any other note than d3? this is my only question concerning the first video. ill watch the other videos now. god bless you

edit. i saw now the second video. i see that when you wanted to make a wav from the "hit" samples you chose all articulations, and when you wanted to make a "rim"wav you chose rim articulation. wouldnt it be wiser to choose also hit articulation for the hits?or there is no real problem in that? thank you

Hi BA,

Yes I'm Scottish, hope the accent isn't to hard to understand?

As to the midi note it doesn't matter as Jman says. It is only used if you are editing the velocity curve bars to level out the hardest hits at a specific velocity as I state in the video. Apart from that you can ignore the midi note.

I'll try and do  a hi hat soon.

Cheers
Title: Re: BFD exports for .dsnds
Post by: BURNIN AMBITION on May 26, 2012, 04:44:49 PM
love you all guys!!! i made perfect dsnds!!!! i will now make all of them...too much of a job but it is well worth it. excellent crashes!!!if only there was for example a sabian aax 14 inch and then a 16 and an 18 so that i can assign them to all cymbals i have !!!! anyway i am so happy thank you all guys!!!!!!! so much!!!!
you rule!!!!

and another question. if i make all sounds from bfd do i need dsnds from superior 2 or addictive drums? or not? what do you think? if anyone has used superior2 and could also make a video for it would be more than awesome!!! btw bfd2 rules!!!! thank you all guys so much. this forum is the best of the best
Title: Re: BFD exports for .dsnds
Post by: beppedrum on May 27, 2012, 09:22:51 AM
To Brian-D
thanks for video
You could add subtitles (of course only the most important passages) for all of your friends who are not British? Me, for example, I can just imagine watching the video, but I get lost a few key pieces
Thanks in advance if you do  :rock:
Title: Re: BFD exports for .dsnds
Post by: BURNIN AMBITION on May 27, 2012, 09:38:08 AM
his accent is awesome. i love it and i understand every word if what he says. and i am greek. imagine that. what part do you not understand?. i bet it is a pain in the ass for him to add subtitles. id forget that if i were you. unless brian has too much of a free time. tell us what you dont understand mate and we will explain it to you
Title: Re: BFD exports for .dsnds
Post by: beppedrum on May 27, 2012, 10:06:17 AM
thanks Burnin!
During the week I will quietly and I'll try
But.. if Brian-D can....

Title: Re: BFD exports for .dsnds
Post by: Haggis-man on May 27, 2012, 03:25:58 PM
I'm sorry if you had problems understanding me. I did try to speak more slowly than I normally do, but I do know that some people do have problems with the Scottish accent!

Let me know what you are having issue with and I'll help you.

Cheers
Title: Re: BFD exports for .dsnds
Post by: Haggis-man on May 31, 2012, 10:37:32 AM
Hi guys,

I've created three new videos covering exporting a hi hat with several articulations, chopping up in Soundforge with the Auto Region tool an finally creating the DSND in the 2Box editor.

http://www.youtube.com/user/2BoxSoundCreation?feature=mhee (http://www.youtube.com/user/2BoxSoundCreation?feature=mhee)

Cheers!
Title: Re: BFD exports for .dsnds
Post by: BURNIN AMBITION on May 31, 2012, 11:08:00 AM
simply a god. cheers my friend
Title: Re: BFD exports for .dsnds
Post by: beppedrum on June 09, 2012, 02:35:30 PM
Thanks Brian_D

I tried to follow your first video (snare) and it's all OK until 1:08
When you choose the midi files from the "grooves" I don't have the midi files!
I recently bought BFD2 (download version 2.2.3) and I don't find midi files on my hard-disk.
If I do "search" *. mid don't find anything .. why?
The download version is not complete?
Thanks in advance
Title: Re: BFD exports for .dsnds
Post by: BURNIN AMBITION on June 09, 2012, 06:29:45 PM
you have to create the midi yourself. check the latest hi hat videos he has made!!! cheers.
Title: Re: BFD exports for .dsnds
Post by: beppedrum on June 10, 2012, 03:57:57 PM
sorry .. i don't find it!
but my English is so poor!   :-[
In which movie? (Hi-hat 1,2 or 3)?
At what time?
Thanx
Title: Re: BFD exports for .dsnds
Post by: Haggis-man on June 10, 2012, 06:33:07 PM
Hi beppe, you need to create your own MIDI file either with the dsound tool or a sequencer.

Cheers

Title: Re: BFD exports for .dsnds
Post by: Jman on June 10, 2012, 08:15:15 PM
Here is a zip folder with a whole bunch of MIDI sequences that I have made from DSoundTool:
http://weblogimages.com/dajmando/MIDI%20Sqncs.zip
You can download those and use them if you like. It is pretty simple to create your own MIDI sequences, but there are a whole lot of different ones I already did in that folder. The first one or two numbers in the name of those files is the number of Hits, the last number is the amount of seconds between the hits (at 120BPM I believe). I have since realized that for example in BFD2 you can use a MIDI with the same amount of seconds between hits without picking a different file simply by changing the BPM in BFD2 (like Brian demonstrates in his demos). But when I first made the MIDIs I was building files with lots of different amounts of time gaps. Also in SD2 if using EZPlayer to create the WAVS you can choose, 1/2X or 2X to either cut the BPM in half or Double the BPM ... which means you can use that to cut down the no. of different MIDI files needed.

Like Brian I will usually try to pick a MIDI file with about the same number of hits as the original instrument sample hits. One thing I do differently though as an example, if I find I have a tom that only has 24 hits .... I will usually use a MIDI file of maybe 46 hits .... even though hits will be duplicated with a larger amount of hits the transitions between lowest velocity and highest velocity will smooth out more .... at least IMO .... just a personal preference though... Another way of getting a similar result with an instrument with fewer number of hits is to use the Edit function in DSoundTool, choose Improve Playing Consistency and you can add more hits after building a dsnd. This will increase the size of the file though and you have to be careful not to go overboard or you will stand a better chance of getting the machine gun effect .... J
Title: Re: BFD exports for .dsnds
Post by: digitalDrummer on June 10, 2012, 10:31:50 PM
You can find instructions for creating MIDI files here: http://www.shortestpath.se/dsoundtool/manual/vsti.html
Title: Re: BFD exports for .dsnds
Post by: beppedrum on June 11, 2012, 06:48:24 AM
Thanks to all my friends!
With your help I figured out how to build the midi file.
When I import the file into BFD2 (for example in the video of Brian-D, the Ludwig snare with 71 levels and 5 seconds) I don't see the red diamonds, in the groove page, even by "zoom -"
Why?  :-[
Thank you so much!
Title: Re: BFD exports for .dsnds
Post by: beppedrum on June 12, 2012, 08:22:11 PM
UP!  :-[
Can anyone help me?
I followed your instructions but the red squares on the "groove page" does not appear.
Where I'm wrong?
thanks
Title: Re: BFD exports for .dsnds
Post by: Jman on June 13, 2012, 12:22:07 AM
On the grooves page, Auto-Play set to Palette. Kit Pieces set to ALL. Use the scroll bar to scroll up or down the instrument list. When you see the diamond click edit if needed and drag the diamond to the correct instrument.
Title: Re: BFD exports for .dsnds
Post by: beppedrum on June 13, 2012, 06:44:21 AM
Ok.
I have found and to drag the red diamonds on the correct line.
Later i continue the tutorial.
Brian-D in the PDF manual uses the "setup page - engine" parameter "max velocity layer" set to 128.
I can set up to 68 (maybe because I bought the download version is only a 32-bit?)
But in the video Brian-D uses a 64bit version...
Title: Re: BFD exports for .dsnds
Post by: Haggis-man on June 13, 2012, 06:53:08 AM
Hi Beppe,

In both the 64bit and 32bit versions I can select 128 for the max number of layers.

Could it be you did not do a full install of BFD and instead did a small or medium install?

Cheers
Title: Re: BFD exports for .dsnds
Post by: beppedrum on June 13, 2012, 08:05:00 PM
Thanks Brian-D
with your help i've made my first dnsd file (Snare Ludvig Supraphonic).
Not so bad for a beginner  ;)
In your first video I can't understand what you say between 5:30 and 5:50: why you change the Master level and start/stop the REC button?
Thanks a lot
Title: Re: BFD exports for .dsnds
Post by: Haggis-man on June 13, 2012, 08:59:47 PM
Hi beppe,

Well done on making your first dsnd!  I'll check the video tomorrow and get back to you.

Cheers

Title: Re: BFD exports for .dsnds
Post by: BURNIN AMBITION on June 13, 2012, 11:04:04 PM
without seeing the video again, i am sure he says that you mist lower the master volume, as the hits get way above zero db. you have o keep them a tiny bit before zero. the rec button has to be set to on only on the master
Title: Re: BFD exports for .dsnds
Post by: Haggis-man on June 14, 2012, 07:00:25 AM
Thanks BA, you saved me having to watch the video!

Beppe, BA is correct in what he said, you need to make sure your hits do not clip ie: go above 0dB. You want to keep the loudest hits below 0dB but not too low. The Master Rec is armed so that only one audio file is created. If you arm the others a separate file is created for each one, which you don't want.

Cheers


Title: Re: BFD exports for .dsnds
Post by: BURNIN AMBITION on June 14, 2012, 07:26:25 AM
no problem brian. thank you once again for your great contribution on the matter
Title: Re: DSND Files from BFD
Post by: norseman on May 03, 2015, 09:05:07 PM
The video Brian-D posted has been taken out of youtube. Does anyone knows if there's a secondary version?
Title: Re: DSND Files from BFD
Post by: Coda on December 31, 2015, 12:58:07 PM
I know I'm dredging up an old topic, and it may seem irrelevant considering we are all exporting dsnds with SDSE these days... but I want to say this:
Even when using SDSE with BFD3, Jman's comment two or four years ago about it being extremely important to set levels while exporting is still relevant. I made some dsnds this morning (or really about 15-20) of one snare drum from London Sessions (which is the BFD2 content packed for BFD3) and I was having a heck of a problem with playability. Once I dropped the channel's slider down to -12db so the loudest hit isn't going over 0db (hit the audition button at the extreme right edge) the resulting dsnd was a lot smoother. If you open 2 of them up to compare in dsoundtool you will see many max velocity hits at the top (I had about 50 of them at 32768 velocity!) and the lowest velocity hits will only go down about 1-200 or so. When exported properly, you'll have only a few hits near 32768, and you'll have a good spread of hits going all the way down to the low 10's, or into the minus numbers.

TL;DR - Set your levels properly in BFD2/3 or you won't get good dsounds.